# Handheld console

> Gizmo pack gadget: a pocket game console with a big rounded corner, a d-pad, A and B buttons, start and select, speaker slots and a screen that plays a tiny pixel runner: a block hero hops obstacles over scrolling hills, and the A button presses on every jump. A tap makes the hero leap for a coin and the screen flash. Raymarched in WebGL, six palettes.

- Slug: `gizmo-handheld`
- Category: [Asset packs](https://www.assembli.design/category/asset-packs.md)
- Subcategory: [Gizmo](https://www.assembli.design/category/asset-packs/gizmo.md) (`gizmo`)
- Type: component
- Tags: 3d, webgl, raymarching, asset, gadget, tech, toy, console, handheld, gaming, pixel, retro
- npm dependencies: none
- shadcn/ui dependencies: none
- Added: 2026-10-22
- Live preview: https://www.assembli.design/preview/gizmo-handheld
- Page: https://www.assembli.design/components/gizmo-handheld

## Install

One-time setup (needs a subscription):

1. Add the registry to the project's `components.json`: `{"@assembli":{"url":"https://www.assembli.design/r/{name}.json","headers":{"Authorization":"Bearer ${ASSEMBLI_API_KEY}"}}}` (merge into `"registries"`).
2. Put an API key from https://www.assembli.design/account in `.env.local` as `ASSEMBLI_API_KEY=asm_…`.

Then install with the shadcn CLI (writes `components/gizmo-handheld/gizmo-handheld.tsx` and installs dependencies):

```bash
npx shadcn@latest add @assembli/gizmo-handheld
```

Registry item JSON: https://www.assembli.design/r/gizmo-handheld.json (send `Authorization: Bearer <api key>`)

## Code

> Component source needs an Assembli subscription ($12/month) and an API key sent as `Authorization: Bearer <key>`. To get one without copying anything, POST https://www.assembli.design/api/agent/login (or call the MCP tool connect_account), show the user the link it returns, and poll https://www.assembli.design/api/agent/token for the key. Or subscribe at https://www.assembli.design/pricing and create a key at https://www.assembli.design/account.
