# Point Morph Hero

> WebGL hero where eleven thousand points morph between a sphere, a torus knot, a wordmark sampled from canvas, a wave field, a lattice and a helix. Each morph bursts outward with a per-point stagger, depth drives size and color, the cursor parts the cloud, and a numbered index lets you pick a shape. Raw WebGL, no three.js.

- Slug: `point-morph-hero`
- Category: [3D](https://www.assembli.design/category/3d.md)
- Type: block
- Tags: 3d, webgl, particles, morph, hero, point-cloud
- npm dependencies: motion, lucide-react
- shadcn/ui dependencies: button
- Added: 2026-10-15
- Live preview: https://www.assembli.design/preview/point-morph-hero
- Page: https://www.assembli.design/components/point-morph-hero

## Install

One-time setup (needs a subscription):

1. Add the registry to the project's `components.json`: `{"@assembli":{"url":"https://www.assembli.design/r/{name}.json","headers":{"Authorization":"Bearer ${ASSEMBLI_API_KEY}"}}}` (merge into `"registries"`).
2. Put an API key from https://www.assembli.design/account in `.env.local` as `ASSEMBLI_API_KEY=asm_…`.

Then install with the shadcn CLI (writes `components/point-morph-hero/point-morph-hero.tsx` and installs dependencies):

```bash
npx shadcn@latest add @assembli/point-morph-hero
```

Registry item JSON: https://www.assembli.design/r/point-morph-hero.json (send `Authorization: Bearer <api key>`)

## Code

> Component source needs an Assembli subscription ($12/month) and an API key sent as `Authorization: Bearer <key>`. To get one without copying anything, POST https://www.assembli.design/api/agent/login (or call the MCP tool connect_account), show the user the link it returns, and poll https://www.assembli.design/api/agent/token for the key. Or subscribe at https://www.assembli.design/pricing and create a key at https://www.assembli.design/account.
